We are a small, independent game developer focused on classic-style games such as those from the 1980s and ‘90s. This does not mean we are only interested in 8-bit style sounds and graphics, though some of our productions may employ this design. It is more the gameplay and types of games from this era that are of interest to us.
We intend to produce both remakes of classic games as well as original works. We work alone as well as collaborate with other independent game developers. Some games will be sold, others will be given away at no charge.
For all inquiries, comments, feedback, etc.
please email us at firstname.lastname@example.org
This game is a remake of the game "Frantic Freddie", originally released in 1983 for the Commodore 64. The original game was created by Kris Hatlelid and Gregor Larson, distributed by Commercial Data Systems, Ltd. Frantic Freddie was one of the first platform games ever made.
The goal of the game is to have Freddie collect all the pots of gold on each level while avoiding all of the enemies. Optionally collect bonus items to earn more points (10,000 points earn an extra life). When all pots have been collected on a level, you will advance to the next level. What makes the game unique, is that the platforms are connected with telephone poles instead of ladders and Freddie cannot walk past a pole. He must climb up one side and down the other. Enemies however can move past the poles! There are 16 levels of increasing difficulty, featuring different enemies on each level. The earlier levels feature 3 enemies each and the later levels have 4 and 5 enemies. Enemy speed increases gradually each level. Every two levels there are interludes to give the player a short rest.
The game can be played with keyboard or gamepad. See Release Notes included with the game for full description of controls, supported game controllers, game features and how to play.
The game is easy to play, but very difficult to complete.
In Development:Arena of DeathThis game is a top-down twin-stick shooter. Make your way through multiple arenas of varying shapes, sizes and complexity. Pick up interesting and powerful weapons. Defeat hordes of enemies.
Vectordyne Games and this web site do not collect any
personally identifiable information whatsoever.